Druid in WoW Classic

WoW SoD Druid

The Druid is a versatile class in World of Warcraft. A druid has mastery of natural magic and animal forms. As a hybrid class, the Druid can take on all 4 roles in Season of Discovery: tank, healer, melee DPS, and ranged DPS. Their core abilities include shapeshifting, allowing the player to switch between bear, cat, and moonkin animal forms. Druids can cast healing spells and have access to nature spells that deal damage or buff allies.

Learn more about the Druid in Season of Discovery in our WoW SoD Druid overview.

📂 WoW Classic

📅 Last updated on March 10, 2025.

WoW SoD Druid Talent Calculator

We developed a talent calculator for WoW Classic’s Season of Discovery. This talent calculator is up to date 1.15 and contains all the runes that you can currently select with the Druid Druid. You’ll find our Season of Discovery Talent Calculator here.

All Runes for Druids in WoW SoD

Here you can find all the runes available to the Druid Druid in the Season of Discovery:

RuneEffectSlot
Fury of Stormrage
Fury of Stormrage
Phase 1
Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 sec to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form.Chest
Living Seed
Living Seed
Phase 1
When you critically heal your target with any non-periodic healing spell you plant a Living Seed on the target for 50% of the amount healed. The Living Seed will bloom the next time the target takes damage or receives non-periodic healing. Lasts 15 sec.Chest
Survival of the Fittest
Survival of the Fittest
Phase 1
Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 10%. Damage taken reduced by an additional 10% while in Bear Form or Dire Bear Form.Chest
Wild Strikes
Wild Strikes
Phase 1
While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem.Chest
Mangle
Mangle
Phase 1
Gain the Mangle (Bear) ability and replace your Claw ability with Mangle (Cat). This ability benefits from and triggers all effects associated with Claw and Maul.
Mangle the target for 160% normal damage and cause the target to take 30% additional damage from Bleed effects and Shred for 1 min. This ability benefits from and triggers all effects associated with Claw and Maul.

Hitting a target with Mangle (Bear) also grants you 4 Attack Power for each point of your defense skill beyond 300. Lasts 15 sec.

Mangle the target for 270% normal damage and cause the target to take 30% additional damage from Bleed effects and Shred for 1 min. Awards 1 combo point. This ability benefits from and triggers all effects associated with Claw and Maul.
Hands
Skull Bash
Skull Bash
Phase 1
Charge to a target within 13 yards and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 2 sec. Shares a cooldown with Feral Charge.Hands
Sunfire
Sunfire
Phase 1
Gain the Sunfire ability and while in Bear Form, Cat Form, or Dire Bear Form your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire.
Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec.
Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec.
Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec. Awards 1 combo point.
Hands
Wild Growth
Wild Growth
Phase 1
Heals all of target player's party members within 43.5 yards of target player for 808 over 7 sec. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.Hands
Lacerate
Lacerate
Phase 1
Lacerates the enemy target, making them bleed for 149 damage over 15 sec plus 20% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Legs
Lifebloom
Lifebloom
Phase 1
Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability:
Heals the target for 190 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.
Legs
Savage Roar
Savage Roar
Phase 1
Finishing move that increases physical damage done by 30% while in Cat Form. Lasts longer per combo point:
1 point : 14 seconds
2 points: 19 seconds
3 points: 24 seconds
4 points: 29 seconds
5 points: 34 seconds
Legs
Starsurge
Starsurge
Phase 1
Launch surging stellar energies that cause 24 to 30 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec.

Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.
Legs
Berserk
Berserk
Phase 2
When activated, this ability causes your Mangle (Bear) and Lacerate abilities to hit up to 3 targets, Lacerate to cost no Rage, Mangle (Bear) to have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. Requires Bear Form, Cat Form, or Dire Bear Form to activate.

Clears the effect of Fear and makes you immune to Fear for the duration.
Waist
Eclipse
Eclipse
Phase 2
Starfire increases the critical strike chance of your next two Wraths by 30%, and Wrath reduces the cast time of your next Starfire by 1.0 sec, both effects stacking up to 4 charges. Both spells also gain 70% chance at all times to not lose casting time when you take damage.Waist
Nourish
Nourish
Phase 2
Heals a friendly target for 1,094 to 1,284. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.Waist
Dreamstate
Dreamstate
Phase 2
Your damaging non-periodic spell critical strikes or any damage from Starsurge grant you 50% of your mana regeneration while casting for 8 sec and increase Arcane and Nature damage dealt to non-player targets by 20% for 12 sec.Feet
King of the Jungle
King of the Jungle
Phase 2
Tiger's Fury now increases all physical damage you deal by 15% instead of by a flat value, and instantly grants you 60 Energy. It is no longer on the global cooldown, but it now has its own 30 sec cooldown.Feet
Survival Instincts
Survival Instincts
Phase 2
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.

In addition, you regenerate 5 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form.
Feet
Gale Winds
Gale Winds
Phase 3
Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%.Head
Gore
Gore
Phase 3
Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 15% chance to reset the cooldown on Tiger's Fury.Head
Improved Barkskin
Improved Barkskin
Phase 3
Your Barkskin can now be cast on allies, no longer penalizes melee combat speed or spellcasting time, and can be cast while shapeshifted.Head
Efflorescence
Efflorescence
Phase 3
Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 109 every 1 sec for 15 sec.Wrist
Elune's Fires
Elune's Fires
Phase 3
Some of your spells and abilities extend the duration of your damage and healing over time effects on their target:

Starfire extends Moonfire by 6 sec.
Wrath extends Sunfire by 3 sec.
Regrowth extends Rejuvenation by 6 sec.
Shred extends Rip by 2 sec.

Each effect can only be extended up to its initial duration.
Wrist
Improved Frenzied Regeneration
Improved Frenzied Regeneration
Phase 3
Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 sec. Up to 10 Rage, 10 Energy, or 20% base Mana is converted per second into up to 10% health.Wrist
Improved Swipe
Improved Swipe
Phase 4
While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your Swipe ability strikes up to 7 additional enemies.

Swipe (Cat)
Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo point on your current target.
Back
Starfall
Starfall
Phase 4
You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 69 to 81 Arcane damage to its target and 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars.

Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.

Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.
Back
Tree of Life
Tree of Life
Phase 4
Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Back
Feral Combat Specialization
Feral Combat Specialization
Phase 4
Feral Combat skill increased by 5. Not cumulative with other ring runes.Finger
Arcane Specialization
Arcane Specialization
Phase 4
Chance to hit with Arcane spells increased by 6%. Not cumulative with other ring runes.Finger
Nature Specialization
Nature Specialization
Phase 4
Chance to hit with Nature spells increased by 6%. Not cumulative with other ring runes.Finger
Healing Specialization
Healing Specialization
Phase 5
Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes.Finger
Meditation Specialization
Meditation Specialization
Phase 5
Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.Finger
Dagger Specialization
Dagger Specialization
Phase 4
Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.Finger
Defense Specialization
Defense Specialization
Phase 4
Defense skill increased by 25. Not cumulative with other ring runes.Finger
Fist Weapon Specialization
Fist Weapon Specialization
Phase 4
Skill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes.Finger
Mace Specialization
Mace Specialization
Phase 4
Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.Finger
Pole Weapon Specialization
Pole Weapon Specialization
Phase 4
Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.Finger

You can find more details about the runes and locations in our WoW SoD Druid Runes Guide.

Best Race for Druids in WoW Classic

For Druid Druid there is only one race available for each faction. If you play Alliance you choose Night Elf Night Elf and on the Horde side, you choose the race Tauren Tauren.

Druid Builds in WoW SoD

In the Season of Discovery, the runes and new game content will change the meta and its builds in WoW Classic. Below are Druid Druid builds designed for the current phase of Season of Discovery.

Tank Build for Druids in Season of Discovery

To tank in dungeons and raids as Druid Druid, use the WoW SoD Druid Tank Build. The spec is optimized to maintain your opponents’ aggro and reduce incoming damage.

Healer Build for Druids in Season of Discovery

To heal in dungeons and raids, use the WoW SoD Druid Healer Build. This spec is optimized to heal and keep your party alive.

DPS Build for Balance Druids in Season of Discovery

To play as a Balance Druid Druid in dungeons and raids, use the WoW SoD Balance Druid DPS Build. This spec is optimized to deal maximum damage as a ranged spellcaster.

DPS Build for Feral Druids in Season of Discovery

To play as Feral Druid Druid in dungeons and raids, use the WoW SoD Feral Druid DPS Build. This spec is optimized to deal maximum damage in melee combat in Cat Form Cat Form.

Druid Macros in WoW Classic

You can write very useful macros for a Druid Druid in WoW Classic to improve your gameplay. Find the most important macros in our guide “WoW Classic Druid Macros“. You’ll learn how to write macros yourself by reading through the examples, too.

Druids in Fresh & Era

To learn more about Druids Druids for Blizzard’s Anniversary servers from 2024 or Era servers from 2019, use our WoW Classic Druid guide.

All WoW SoD Class Guides

You can find all class guides for Season of Discovery here: