
WoW Classic Paladin
The Paladin is a versatile class in World of Warcraft. They have access to holy magic that strengthens allies and deals damage to enemies. Paladins can heal, tank dungeons, deal damage, and have protection spells. Paladins can only be played on the Alliance faction in WoW Classic, SoD, and WoW Hardcore. In groups, they offer support through aura effects and blessings. In SoD, the Pally received a taunt and can tank bosses in raids.
Learn more about the Paladin in Season of Discovery in our WoW SoD Paladin overview.
📂 WoW Classic
📅 Last updated on
WoW SoD Paladin Talent Calculator
We created a talent calculator for WoW Classic’s Season of Discovery. This talent calculator is up to date to patch 1.15 and contains all the runes that you can currently select with a Paladin. You can find our Season of Discovery Talent Calculator here.
All Runes for Paladins in WoW SoD
Here you can find all the runes available to the Paladin in the Season of Discovery:
Rune | Effect | Slot |
---|---|---|
![]() Aegis Phase 1 | Increases your block value by 30% and modifies your Redoubt talent. Redoubt now also has a 10% chance to trigger from any melee or ranged attack against you, and always triggers when you deal a melee critical strike. In addition, your Reckoning talent gains a 2% chance per talent point to trigger from any melee or ranged attack against you. | Chest |
![]() Divine Storm Phase 1 | An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. | Chest |
![]() Hallowed Ground Phase 4 | Your Consecration now also heals party members within its area for 200% of Consecration's damage value. | Chest |
![]() Beacon of Light Phase 1 | The target becomes a Beacon of Light to all members of your party or raid within a 40 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 75% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 hour. | Hands |
![]() Crusader Strike Phase 1 | An instant strike that causes 75% weapon damage as Holy and regenerates 5% of your maximum mana. The duration of all Judgement effects on the target is refreshed to 30 sec. | Hands |
![]() Hand of Reckoning Phase 1 | Taunts the target to attack you, but has no effect if the target is already attacking you. While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. | Hands |
![]() Aura Mastery Phase 4 | Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improves the effect of all other auras by 100%. Lasts 6 sec. | Legs |
![]() Avenger's Shield Phase 1 | Hurls a holy shield at the enemy, dealing 504 to 602 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 5 sec. | Legs |
![]() Hand of Sacrifice Phase 4 | Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health. | Legs |
![]() Inspiration Exemplar Phase 1 | Your inspiring presence periodically dispels Fear and Sleep effects on nearby party members. | Legs |
![]() Rebuke Phase 1 | Interrupts spellcasting and prevents any spell in that school from being cast for 3 sec. | Legs |
![]() Infusion of Light Phase 2 | Increases the damage and healing done by your Holy Shock by 50%, reduces the cooldown on Holy Shock to 6 sec, and your critical strikes with Holy Shock refund its mana cost and reduce its remaining cooldown by 3 sec. | Waist |
![]() Malleable Protection Phase 4 | You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. | Waist |
![]() Sheath of Light Phase 2 | Dealing damage with your melee weapon increases your spell damage by an amount equal to 30% of your attack power for 1 min. | Waist |
![]() Guarded by the Light Phase 2 | Each time you hit a target with your melee weapon, you gain 5% of your maximum mana per 3 sec for 15 sec, but the amount healed by your Healing spells is reduced by 50% during this mana regeneration. | Feet |
![]() Sacred Shield Phase 2 | Each time the target takes damage they gain a Sacred Shield, absorbing 242 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. | Feet |
![]() The Art of War Phase 2 | Your melee critical strikes reduce the remaining cooldown on Exorcism by 2 sec, and the mana cost of Exorcism is reduced by 80%. | Feet |
![]() Fanaticism Phase 3 | Increases your critical strike chance with Holy spells by 18%. In addition, your critical healing spells heal the target for 60% of the healed amount over 12 sec. | Head |
![]() Improved Sanctuary Phase 3 | Increases the damage prevented by your Blessing of Sanctuary by 100%, and increases damage done by your Blessing of Sanctuary by 30% of your shield block value. | Head |
![]() Wrath Phase 3 | Your Consecration damage can now be critical strikes, and damage from your Exorcism, Holy Shock, Holy Wrath, and Consecration spells gains additional critical strike chance equal to your melee critical strike chance. | Head |
![]() Hammer of the Righteous Phase 3 | Hammer the current target and up to 2 additional nearby targets, causing 3 times your main hand damage per second as Holy damage. | Wrist |
![]() Improved Hammer of Wrath Phase 3 | Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health. | Wrist |
![]() Light's Grace Phase 3 | Your Holy Light spell reduces the cast time of your next Holy Light spell by 0.5 sec. Lasts 15 sec. | Wrist |
![]() Purifying Power Phase 3 | Reduces the cooldown on Exorcism and Holy Wrath by 50%, and Holy Wrath can now be cast at any target and will Stun Undead and Demon targets for 2 sec. | Wrist |
![]() Divine Light Phase 4 | Heals a friendly target for 2,390 to 2,646. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. | Back |
![]() Righteous Vengeance Phase 4 | When your Judgement, Crusader Strike, or Divine Storm deals a critical strike, your target will take 50% additional damage over until cancelled. | Back |
![]() Shield of Righteousness Phase 4 | Slam the target with your shield, causing Holy damage based on your block value plus an additional 214. | Back |
![]() Shock and Awe Phase 4 | You gain 200% of your Intellect as Spell Damage for 1 min when you cast Holy Shock. | Back |
![]() Healing Specialization Phase 5 | Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes. | Finger |
![]() Holy Specialization Phase 4 | Chance to hit with Holy spells increased by 6%. Not cumulative with other ring runes. | Finger |
![]() Meditation Specialization Phase 5 | Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes. | Finger |
![]() Axe Specialization Phase 4 | Skill with Axes and Two-Handed Axes increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | Finger |
![]() Defense Specialization Phase 4 | Defense skill increased by 25. Not cumulative with other ring runes. | Finger |
![]() Mace Specialization Phase 4 | Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | Finger |
![]() Sword Specialization Phase 4 | Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes. | Finger |
You can find more details about the runes and locations in our WoW SoD Paladin Runes Guide.
Best Race for Paladins in WoW Classic
The class Paladin can only be played in the
Alliance faction. You can choose between the races
Human and
Dwarf.
- For a Holy
Paladin, that is healing raids and dungeons, the race choice has no real impact on the heal performance.
- For a DPS
Paladin
Human is the best race. The racial abilities
Mace Specialization and
Sword Specialization are a big DPS increase and reduce the amount of hit gear you need at the endgame.
- In PvP,
Dwarf is the best choice for a
Paladin.
If you don’t intend to main a Retribution Pally, the race choice plays a very minor impact in the endgame in WoW Classic.
Paladin Builds in WoW SoD
In the Season of Discovery, the runes and new game content will change the meta and its builds in WoW Classic. Below are Paladin builds designed for the current phase of Season of Discovery.
Paladin Healer Build in WoW SoD
The Healer Build is a spec for Holy Paladins to heal their allies in dungeons and raids. Find talents, the best runes, and BiS gear in our WoW SoD Paladin Healer build.
Paladin Tank Build in WoW SoD
The tank build for Paladins in WoW SoD is a spec for Protection Paladins (Prot Pala) to tank dungeons and raids. Find talents, the best runes, and BiS gear in our WoW SoD Paladin Tank build.
Paladin DPS Build in WoW SoD
The DPS build for Paladins in WoW SoD is a spec that Retribution Paladins use in dungeons and raids. Find talents, the best runes, and BiS gear in our WoW SoD Paladin DPS build.
Paladin Macros in WoW Classic
You can write very useful macros for a Paladin in WoW Classic to improve your gameplay. Find the most important macros in our guide WoW Classic Paladin Macros. You’ll learn how to write macros yourself by reading through the examples, too.
Paladins in Fresh & Era
To learn more about Paladins for Blizzard’s Anniversary servers from 2024 or Era servers from 2019, use our WoW Classic Paladin guide.
All WoW SoD Class Guides
You can find all class guides for Season of Discovery here: